The name of my project is going to be far from home, which expresses the story of my animation project and represents the meaning of my animation. My project is going to be about 80-90 seconds long because the task requires you to present a story about hope under 90 seconds. My main demographic are children age from 3 to 10 to show them what different meanings of hope, as well as looking at my research and the animation style I have chosen is suitable to represent ideas and meaning to children in a funny and easy visual form.

An apple that has been born in a world that it didn’t fit in, trying to get by day by day, living slowly and depressed but the apple hasn’t given up hope, it wanted to believe that it can live happier. However one day someone decided to cut it off the tree after deciding that the apple didn’t fit in and the apple fell rolling, rolling and rolling until it got run over. The apples has been born in another world that was just like it, happy, colour full and exiting.

My main character is an apple that has been born in the wrong world hoping that it can find a place for it self where it fill fit in.

The starting “world” which is the first minute of the animation is dark not much colour the camera is still, there is a tree with no leaves no fruits just the old dark trunk of  and whats left of it, there is also dark streets empty buildings showing no sings of happiness or hope.

Near the ending this changes, I have added more movement into the animation and made everything colourful to express happiness and hope, there are cars a basketball that rolls by the grass is moving as well as you can hear the sounds of the forest.

There are different sounds inside the animation depending on the action within the stage like wind, grass, cut noise etc… This is to bring the animation more alive as well as showing what i said in the last paragraph about the first half being sad, slow and depressing.

I have chosen this idea because I think that it helps to show me and represent the hope that i see with my eyes and thats what will make a good project because its what I see and what i want to express. To make this project as good as it can I need to improve my presenting skills and story telling to be able to make my story understandable to all audience. The skills I have right now to be able to make my project good are my after effects and animation skills because I think after my research and tutorials i can do basic animating which is what I nee for my project.

My research comes from the internet as well as people around like my collage mates or the tutors that I have asked about things that I didn’t understand or when something wasn’t clear to me. I have also made a questionnaire for people to give me feedback and I count that as my primary research because its something that teaches me what I could improve in my other projects as well as what the audience want and how different audience see what I’m trying to represent.

I’m going to use After Effects and Illustrator as well as Photoshop to put everything together and create props as well as backstage.

The biggest problem that I always encounter is things that sound good but turn out terrible or not the way I want it to or see it myself. For example the animation might not be as smooth as I want and this will make the whole scene or part of the animation not as I want, this leads to me losing my plan and getting distracted as well as turning negative of the outcome of my project. I will try to overcome it by not getting distracted as well as not aiming too high after looking at professionals and their animating skill and also I will try o keep positive about my work no matter how it turns out.

I need to take in consideration copyright, trademark. This means I can’t just take someones idea and recreate it or make it almost identical or even take the original and just change it a bit and claim it main because that is ethically wrong as well as morally because that means I stole someones hard work and didn’t give him any credit for his idea. Also I can’t just use Mercedes name or logo or even their car design because i do not own the right to be able to do so. Without the owners permission I can’t use logos or names in my animation.

Software licensing, workspace and paying for copyright or any royal fees for using someones logo or name to represent something in my animation. For example store name Adidas.

I think that I will finish my animation within the deadline which is 5 weeks. I will have my animation completed in the 4 week to have 1 week breather which will allow me to make any changes or respond to feedback as well as lower the danger of running into problems by having time to fix them or take time to think stuff through and take precaution to not run into those problems.


The 12 principles of animation

The 12 principles of animations are basic rules for animating.

For example having physics and making something look realistic needs to apply to real world action. Like a ball bouncing around and hitting objects or walls need to squash and stretch so the ball looks like its hitting a hard object applying pressure and making it look like the objects have a fill instead of feeling empty. This was one of the principles the others are:

  • Anticipation
  • Staging
  • Straight Ahead Action and Pose to Pose
  • Follow Through and Overlapping Action
  • Slow In and Slow Out
  • Arc
  • Secondary Action
  • Timing
  • Exaggeration
  • Solid drawing
  • Appeal

For character movement and action as well as face expression its easy to us a bone rig tool or parent tool to create smooth movement as well as saving time moving each anchor point on the character. These tool make a connection with 2 anchor points on 2 objects pulling the object connected to it.

These principles and tools apply to stop motion animation as well as 3d and CGI.

Animation Evaluation

Screen Shot 2017-04-28 at 14.36.15.png

2D Animation Evaluation:

I have  made my animation using Adobe photoshop, Adobe Illustrator and Adobe After Effects to create my animation and the assets to go with it. Having learned before different animation techniques and the layout of After effects to successfully create a keyframe animation.  A Keyframe animation is where there user uses a timeline to edit and and put effects in at certain times. This is a good form of animating because when you animate something going form point a to b the software will fill in between.

The animation style i went for was a easy 2d animation with a perspective of a 3d giving the animation graphics and depth to the illustrations. I have kept the same animation style thought out the whole animation.

In after effect I have used effects like screen transition as well as text boxes and  shapes. I have used a keyframe animation because i think its a lot easier to do so with the program filling the animation for you it also saves a lot time, however i noticed that sometimes the program tends to bug and not fill in the information and move the objects instantly  instead.

I was influenced by old 2d animations like tom and jerry flintiness  with simple graphics and animation movement.  I liked theses animation as a kid thats why i went with such style because the animation target audience were children and the animation ratting should either be u or pg.

At first my idea was going to be about the battle of stalingrad and the sense of hopes for the soliders to see their families yet again as well as see the new rise of the sun.

Then i was going to make it about ww 1 and how soliders wanted to see the end of water however both of these idea went out because i needed something suitable for children. Thats when i decided about idea of a mum cat losing her child and hoping to see find it again however i decided to choose an idea of a an apple that didnt’t fit in the world. That then it dead and because it didn’t stop believing it gotten a second chance to live.

I think that my animation was good but it could have spend more time doing animations and spend more time developing the story and the final idea as well as sketches and the animation key points that clear up the story more for the viewers.

Screen Shot 2017-06-19 at 11.13.20

This question gives me  feedback about the music I have used to create an ending with a sad atmosphere and looking at peoples responses it shows me that I have mostly successfully transported the feeling to the viewers.

Screen Shot 2017-06-19 at 11.13.09

The first question I asked if I should animate anything else that would improve the general quality of the animation and the feedback I got was that i haven’t generally done a lot of animation and my animation felt still, which shows me that I need to put more effort into animating and and researching different animation techniques.

The second question I was asking about my colour pallet choice and how did it create an atmosphere at the end of the animation and what they felt, my plan was for it to be confusing, the audience should fell sad and happy at the same time, the result showed that I mostly succeeded however I thought that I needed to add something extra to the ending that will show this feeling even more.


Screen Shot 2017-06-19 at 11.12.58

Asking about the speed of the animation which showed that mostly my animation felt the right pace but not for all, this is something I need to improve on i keeping the same speed of the animation through out the project.


Screen Shot 2017-06-19 at 11.12.49

Some viewers got the idea that the representation of hope was not giving up however I think that thats the worst part of my animation it the story doesn’t make sense and it doesn’t really represent anything. This is something I really need to improve in the future and focus on mostly.

Screen Shot 2017-06-19 at 11.12.36

This support my paragraph above that the story makes no sense.

This feedback shows me that my naming was correct and it fit the animation as well as represented a deeper meaning of home is where you are believe it is not where you are.

This is a link to the questionnaire that I gave to other students in the class so they can fill in and i can get feedback about animation. I’m going to use this feedback to improve my future projects as well as pay more attention to details that where specified in the feedback i received back.

As well as student feedback I received brief feedback from my teacher about my animation style, grammar mistakes and my story and how it didn’t fully represent hope. After taking back this feedback i have rethought my animation and made sure that its easier for others to understand the story as well as making it look more professional.

Comparing this animation to  a professional made animation like tom and jerry which i spoke about in my research my animation is a lot more slower and has a lot less animation inside of it compared, by this i mean most of my frames are still images.

Stop motion Evaluation:

After doing my 2d animation i have done the research and gathered different ideas for my stop motion as well as doing a mood boards and story boards with different ideas to help me form my final product.

I have settled with a idea of smarties being placed frame by frame onto the black appear forming a letter n. Then I have added gun sounds so it enhances the frames making them look like someone is shooting them onto the paper. This type of stop motion is called object stop motion where object move around the screen with no visible help from living things as well as not representing any living thing.

If i don’t this again i would add something to the animation because its really simple as well as make sure the camera wasn’t moving each frame because it makes the animation look jittery. Also make less distraction on the screens at the background because instead of focusing on the moving objects the eye also look around the background distracting the audience from the main focus of my animation.

My first idea was about me spilling water and then moving it with my finger to form the letter n  however after receiving feedback from my teacher i was told that its not really stop motion because i could have just recorded that instead of making frame by frame. So I decided on this to make it look like its magically appearing on the screen.


Animation Research

Animation boiling.

Example of animation boiling:

Animation boiling is when the animation art style bounces around. Its mostly used by cartoon and simple animation to make the character or object look like its moving.


Processes of animation:

The first step of successful animation is making a storyboard or storyboards that you can represent your idea and see how will it work as well as think about the effect, sound effect, transitions, lighting, staging ,props. When you are making your animation you can always look back at it and see if what you making now is the same as you were planning to do so.

Then you can start thinking about possible voice over or soundtrack to help you support your idea as well as help representing it to your audience, this is the time to start thinking about your target audience and what changes you should make to make it more suitable for the chosen target audience.

Start drawing sketches for you animation and your props as well as characters and backgrounds and see how you can make sure to keep the style of the drawings consistent. After sketching out different poses, emotion, face expressions, movements you can start making the characters and props for the animation, following your story board and looking at your sketches to make sure you follow the plan and story you laid out.

In the old days they had 24 drawings for 1 frame to create smooth movement as well as separating the background from the character to show the movement, they would switch the drawings of the character and take a picture, change to the next drawing take a picture, then they will swap the background when needed for the transition.


Animation Timeline:


You can see that animation have gone long way with colour and how complex and detailed they get.


  • Traditional Animator (2D, Cel, Hand Drawn)
  • 2D Animation (Vector Based)
  • 3D Animation (CGI, Computer Animation)
  • Motion Graphics (Typography, Animated Logos)

Stop Motion (Claymation, Cut-Outs)

2 examples of 2d animations:

This is Tom and Jerry which first aired in 1940. This is one of the most successful animation till date.  The first episode was made in black and white and it was a really simple animation style, however it was really complex to make in those times, It was hand drawn on paper and then recorded page by page to create a moving animation. Now if you make a mistake you can just change or move a certain object in a software, back then you had to change everything after the mistake to make sure the rest of the animation fits.

The episode above is from 1954 where people started to adapt colour into their animations and use more complex techniques as well as making the animation more smooth by adding more frames,(pictures drawn a second) to make the animation feel more smooth and more enjoyable to watch. Exactly 24 frames per second is the best for 2d animation.

This cartoon does not involve the main characters speaking which makes this cartoon even more interesting because even as the times progressed and every movie started to use narrators or making characters speak and interact with each other tom and jerry did not keeping the tradition of the animation, yet still making us attracted to the character making them feel what we feel and sometimes relate to the show.

This is Kimi no na wa (Your name) directed by Makoto Shinkai Is a modern 2d animation aka anime film. This is high budget production anime that uses 2d hand draw animation with added cgi elements and effect to make it look semi-3d at times.

This animation use music and character interacting with each other to create sympathy and make the audience attracted to the characters and story. The animation also use music which now every single production film has because it helps to create atmosphere and make the audience feel the way the narrators wants.

The two animation are far apart from each other in age however they are still both 2d animation. Kimi no na wa attract audience with its sound, animation style and music where tom and jerry is old and well known attracting audience was easier back then because it was something new.

It uses very complex techniques like reflection, and it uses skeletal animation to make sure each part of the body feels and move realisticly and having laws of physics.

These are different animation styles. For this assignment we were asked to do a 2d animation it can either be traditional or vector based.

One punch man is a westernised animation that got really famous for its story and the animation style of fight scenes and the way that characters express themselves. The animation is a 2d animation that tricks the viewers into thinking some parts are 3d.

The story is original and fresh. Its about a super hero that is insanely strong defeating enemies with just one punch.  The story seems boring however its not because the character makes himself look like he is just stealing other peoples. credit, making the show take twists and turns.

Adobe after effects is a program that is very good to use for 2d animation because its simplistic, it support 3 party add ons and it contains already scripted commands for example a sphere package where the user can insert a mesh and it will change that mesh into a sphere, it also fills in the timeline for the user to complete the animation.

HARMONY ADVANCED is a  software that can be used instead  of adobe after effects is something that the professionals use to create animation and short animated films.

ANIME STUDIO is another animating program that even support unreal engine that is a game engine however its still and good program just to create character movement because it has really good skeleton system where the user can move parts of the body and record for the animation.

Hope can mean different thing for different people however the definitions I found on google were:

  • a feeling of expectation and desire for a particular thing to happen.
  • a feeling of trust.
  • want something to happen or be the case.

Hope to me means something that a person desires and hopes that he gets or something happens, it also show a sign that the person hasn’t given up he is having hope that it something can happen.

Hope can be something positive for example hoping that someone will get better or it can be something more negative like hoping that someones punishment will be severe.

In religion hope I can mean achieving something like in buddhism it can mean becoming enlightened or it can mean reaching heaven for christians.

In some cases it can also be something really simplistic like hoping that you will get a toy that you wanted for christmas. Hope in history was usually something to do with freedom, having hope for better living, in world wars people were hoping for peace and the stop of wars, we can also see this example when  obamas slogan for his presidential campaign was hope for a better future of america.

Why do we hope? Its a sign that a someone can be  a positive person, hoping makes some people happier and for some it gives a reason to live.

This years “film competition” is about hope. My first idea is about a street kitten that struggles to find food and goes through hard times however it doesn’t lose hope and it doesn’t surrender hoping for something good to happen and giving it a reason to live and carry on going.


There are 6 types of stop motion animations:

pixelation- uses either living things or human part of the body too move an object or form or create a scene with living organisms.

object animation – when you move an object and not show the human moving the object and the objects can not have facial expression or can not resemble living things

puppet – he process of filming puppets and other objects one frame at a time while incrementally moving or modifying them, giving the illusion of lifelike motion

cut out – cutout animation is a form of stop-motion animationusing flat characters, props and backgrounds cut from materials such as paper

Silhouette – Silhouette animation is animation in which the characters are only visible as black silhouettes.

claymationIn – animation stop motion animation is a cinematic process, or technique used to makes static objects appear as if they were moving. This technique is commonly used in claymation and puppet-based animation.


Kubo is a modern and one of the best examples if stop motion animation, it uses objects and puppet animation as well as cgi for effects to make a amazing effect. The best things in production of this stop motion is that the puppets face expression are not cgi created but 3 printed , and how well the cgi fit into the stop motion so the two animation types don’t clash together to take the spotlight, they balance each other out.

The standard frames per second for stop motion is 24, this make the animation speed not too fast and not too slow, just because its standard some stop motion experiment and try to fit different frames per second on stop motion animation, it mostly depends whats happening inside the animation it self and how much stuff and distraction is around it.

My stop motion animation is object animation, its about smarties forming the letter n, The animation is 5 seconds long and its a  object animation.


Stop motion Mood board.png