File Types

Photoshop is resolution dependent.

300 dpi

transparence=alpha channel








SVG= scalable vector graphics

EPS=Encapsulated PostScript



Black and White



Task 1 For Application Design

Application design became very popular around 2010 when the smartphone era exploded making around 2.1 billion people own a smartphone which is crazy. With this, there are a lot of people and professionals needed to research and design as well as create this application for everyday use. I use my smartphone every 20 mins it feels like you sometimes do it unintentionally like it becomes part of your life. The application I use the most is called “9gag” which is an application used for posting pictures and sharing it with people around the globe. Mostly memes.

After learning about different design techniques and colour theories I started to look at website and application differently, for example I learned that everything on the page that the user looks at is there for a purpose like logo and important information being on the top left of the screen because that how we read and our attention spam only last couple of seconds making it even more important that the user find all the most important information straight away. Different colours that attract eyes like light colours for what you want the user to see and darker for what should stay more hidden or less of a priority for the user to read.

Cd and Dvd became no longer necessary and needed because companies and put out films and movies on different platforms and websites making it more cost-effective for them than producing DVDs as well as making it cheaper for the costumer and more convenient because you don’t have to go out of your way to blockbusters or shops to buy DVDs to watch you can either stream them online or download them. There are still movies coming out on Bluray and Dvd but such trends are ending especially that internet and technology are becoming more advanced making movies loading times quicker and the quality even better then a normal Dvd disk and player can show on screen.

The first application I will review is a Facebook because I think its an application that took of and it contains a lot of contains a lot of smart design decisions to make the users experience enjoyable and simple while doing complex work where the user cant see.

The layout is simple and pleasant to look at the direct message icon is top left to make it the most important or a feature that the creator wants to show off to the user to grab his attention. The thing below is the main tabs like the home page, friends request the notifications and menu. Below that is stories which are show pictures and status updates of specific people on your friends.

The second app I will view is youtube. This is a very well designed app because it has a clear and simple layout which clearly represents the purpose of the application while being very complex and detailed. The main uix designs are the layout of quick move buttons which are at the bottom of the page making it easy for the user to navigate through the pages as well as seeing information quickly.

The application also has quick upload for the user who upload videos on youtube it makes it easier for them being able to upload on go. The application lets you choose different video resolutions as well as bit rates and frames per second to make the people who watch the videos experience more enjoyable.

The third app I will review is this application lets you watch people play games live. The overall layout colour is purple and it clearly showed as the colour takes about 70% of the screen. The actual home screen has 3 tabs at the bottom which are the streams tabs which are like channels that the user is is currently following and streaming  Within this channel there are 3 sub tabs which are channels friends whispers.

The next tab is pulse which either you or people you follow can post updates and do something similar to tweeting however within the twitch community.  The last tab is browse which u can look for new streamers within the games or genre of what you want to watch. Looking at the programming side of twitch, the developers allow you to put in a custom plugin which can connect to different sites and display information to viewers with commands.

The fourth app I’m going to be talking about is the steam application. This application is used to connect your steam account to your phone which enables you to edit your account, browse for new games , chat with friends and it serves as an identificator. This is important because as a lot of online things are now done with phones because they are something that are becoming a part of everybody’s life as well as being safe because of the securities that phone have them self. For example now you can even change your bank details like address, phone number on the bank application because the convenience and security make it better for the business and the user.

So the application uses mostly black, blue and white for its design. Blue is mostly used for shop and community market to outline that those parts of the application are where you can spend money on games or in game skins. There is a drop down menu on the right with which you can navigate around the whole application very quickly and effectively. The buttons are very responsive and  text is visible across the application.  This application is for account management an the creators of steam try to push you towards using their application by making convenient features like the identificator or buying games on go, or even keeping your track on what you selling or buying on the community market.  As well as being able to buy games you can review them, see what your friends think about them or even see what games you have downloaded on your computer. The overall design is very clean and suitable for its target audience which is gamers and people who can use technology well which enables the creator to basically recreate the steam pc application and put it on mobile with the possibilities or adding extra advanced features because they know that the target audience is capable of doing using those features.

Last application I will review as well designed one is 9gag. This application uses a lot of manipulation tricks to make the user follow exactly what the creators what the user to follow and see

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This is the main screen that you will be looking at while using this application. The top bar has the most important information which are the 3 tabs Hot which is the most popular images then trending second most popular images that people liked and fresh which is a tab that show what people posted just now. The plus sign next to science is the button which lets you upload an image. The colour is complementary to let it stand out from the background so that peoples attention goes towards it. The button is just a plus sign because without saying “post image” or something like that the plus sign signifies that it’s about uploading a picture, this is a very good trick used by the designer which basically makes the user recognise features of the application in symbols.

There is a new feature withing 9gag where instead of just having hot trending and fresh you can now personally edit what other categories you would like to have quick access too.

The bottom bar is the second navigation bar which is the less important because instead of navigating you through the images and different categories it navigates yours around the application like exploring which is basically a search bar or news tab which lets you know if someone upvoted your post or liked your comment. As well as your profile tab which is on the far right because its the lest important part of the application, the designers wanted you to navigate about the app and look at different images hence the home button(which is the main page where you look at those images is)

The last bad application I’m going to be talking about is



The badly designed apps:

The first badly designed app I will review is remotr which lets you stream video from your pc to your phone and use the desktop through your phone. The purpose of this app is an easy connection to your computer, however, the navigation through the app is slow and at times confusing, trying to get your head around how you got from 1 point of the app to another. After you finally connect to your pc choosing a game or application is hard because sometimes it doesn’t even name or show any type of image of the application and its hard to no what where and what it does.

Once you get in the and start the application or chosen game the onscreen controls are are almost see through making it hard to see where they actually at, combining this with the placement of the sticks and button make it very difficult to operate with big fingers because I found my self accidentally pressing buttons I didn’t want to press. That is not because my phone is small that because the placement and the unnecessity of some buttons make the screen clustered.

The second badly design app I’m reviewing is NDS boy! 6.0 which is an emulator that emulates Nintendo ds games on your phone. This application feels like it’s been made for Windows XP with almost no visual representation of its purpose or reasoning in design. Some of the placements for controllers or even file finder is terrible. Trying to get your head around the navigation menu of the in application file finder is very difficult. That’s because most of the file names and folders have no break between them they are clustered together making it difficult for the eye to spot, combing this with the very fast scroll speed which is impossible to slow down which makes finding the game files on your phone so difficult it can be called a game in itself.

Once you finally find a file and lunch app the game using the controller which are very small which makes it hard to press and the phone is locked in a vertical position making it very hard to even hold yet to see whats going on the screen. Once you reach the in-game menu all you will see is the file finder over again terrible font with terrible overlapping text.




Mood board:


The name of my project is going to be far from home, which expresses the story of my animation project and represents the meaning of my animation. My project is going to be about 80-90 seconds long because the task requires you to present a story about hope under 90 seconds. My main demographic are children age from 3 to 10 to show them what different meanings of hope, as well as looking at my research and the animation style I have chosen is suitable to represent ideas and meaning to children in a funny and easy visual form.

An apple that has been born in a world that it didn’t fit in, trying to get by day by day, living slowly and depressed but the apple hasn’t given up hope, it wanted to believe that it can live happier. However one day someone decided to cut it off the tree after deciding that the apple didn’t fit in and the apple fell rolling, rolling and rolling until it got run over. The apples has been born in another world that was just like it, happy, colour full and exiting.

My main character is an apple that has been born in the wrong world hoping that it can find a place for it self where it fill fit in.

The starting “world” which is the first minute of the animation is dark not much colour the camera is still, there is a tree with no leaves no fruits just the old dark trunk of  and whats left of it, there is also dark streets empty buildings showing no sings of happiness or hope.

Near the ending this changes, I have added more movement into the animation and made everything colourful to express happiness and hope, there are cars a basketball that rolls by the grass is moving as well as you can hear the sounds of the forest.

There are different sounds inside the animation depending on the action within the stage like wind, grass, cut noise etc… This is to bring the animation more alive as well as showing what i said in the last paragraph about the first half being sad, slow and depressing.

I have chosen this idea because I think that it helps to show me and represent the hope that i see with my eyes and thats what will make a good project because its what I see and what i want to express. To make this project as good as it can I need to improve my presenting skills and story telling to be able to make my story understandable to all audience. The skills I have right now to be able to make my project good are my after effects and animation skills because I think after my research and tutorials i can do basic animating which is what I nee for my project.

My research comes from the internet as well as people around like my collage mates or the tutors that I have asked about things that I didn’t understand or when something wasn’t clear to me. I have also made a questionnaire for people to give me feedback and I count that as my primary research because its something that teaches me what I could improve in my other projects as well as what the audience want and how different audience see what I’m trying to represent.

I’m going to use After Effects and Illustrator as well as Photoshop to put everything together and create props as well as backstage.

The biggest problem that I always encounter is things that sound good but turn out terrible or not the way I want it to or see it myself. For example the animation might not be as smooth as I want and this will make the whole scene or part of the animation not as I want, this leads to me losing my plan and getting distracted as well as turning negative of the outcome of my project. I will try to overcome it by not getting distracted as well as not aiming too high after looking at professionals and their animating skill and also I will try o keep positive about my work no matter how it turns out.

I need to take in consideration copyright, trademark. This means I can’t just take someones idea and recreate it or make it almost identical or even take the original and just change it a bit and claim it main because that is ethically wrong as well as morally because that means I stole someones hard work and didn’t give him any credit for his idea. Also I can’t just use Mercedes name or logo or even their car design because i do not own the right to be able to do so. Without the owners permission I can’t use logos or names in my animation.

Software licensing, workspace and paying for copyright or any royal fees for using someones logo or name to represent something in my animation. For example store name Adidas.

I think that I will finish my animation within the deadline which is 5 weeks. I will have my animation completed in the 4 week to have 1 week breather which will allow me to make any changes or respond to feedback as well as lower the danger of running into problems by having time to fix them or take time to think stuff through and take precaution to not run into those problems.

Basket ball animation

In this practise I was applying the squash and stretch principle to create the basic physics of the ball when it hits surrounding objects as well as the border of the animation. The ball need to stretch to reimagine a real life ball hitting an object and stretching out the particles and air inside it. This is important to do to create the physics and realism of your animation.

The 12 principles of animation

The 12 principles of animations are basic rules for animating.

For example having physics and making something look realistic needs to apply to real world action. Like a ball bouncing around and hitting objects or walls need to squash and stretch so the ball looks like its hitting a hard object applying pressure and making it look like the objects have a fill instead of feeling empty. This was one of the principles the others are:

  • Anticipation
  • Staging
  • Straight Ahead Action and Pose to Pose
  • Follow Through and Overlapping Action
  • Slow In and Slow Out
  • Arc
  • Secondary Action
  • Timing
  • Exaggeration
  • Solid drawing
  • Appeal

For character movement and action as well as face expression its easy to us a bone rig tool or parent tool to create smooth movement as well as saving time moving each anchor point on the character. These tool make a connection with 2 anchor points on 2 objects pulling the object connected to it.

These principles and tools apply to stop motion animation as well as 3d and CGI.

Animation Evaluation

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2D Animation Evaluation:

I have  made my animation using Adobe photoshop, Adobe Illustrator and Adobe After Effects to create my animation and the assets to go with it. Having learned before different animation techniques and the layout of After effects to successfully create a keyframe animation.  A Keyframe animation is where there user uses a timeline to edit and and put effects in at certain times. This is a good form of animating because when you animate something going form point a to b the software will fill in between.

The animation style i went for was a easy 2d animation with a perspective of a 3d giving the animation graphics and depth to the illustrations. I have kept the same animation style thought out the whole animation.

In after effect I have used effects like screen transition as well as text boxes and  shapes. I have used a keyframe animation because i think its a lot easier to do so with the program filling the animation for you it also saves a lot time, however i noticed that sometimes the program tends to bug and not fill in the information and move the objects instantly  instead.

I was influenced by old 2d animations like tom and jerry flintiness  with simple graphics and animation movement.  I liked theses animation as a kid thats why i went with such style because the animation target audience were children and the animation ratting should either be u or pg.

At first my idea was going to be about the battle of stalingrad and the sense of hopes for the soliders to see their families yet again as well as see the new rise of the sun.

Then i was going to make it about ww 1 and how soliders wanted to see the end of water however both of these idea went out because i needed something suitable for children. Thats when i decided about idea of a mum cat losing her child and hoping to see find it again however i decided to choose an idea of a an apple that didnt’t fit in the world. That then it dead and because it didn’t stop believing it gotten a second chance to live.

I think that my animation was good but it could have spend more time doing animations and spend more time developing the story and the final idea as well as sketches and the animation key points that clear up the story more for the viewers.

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This question gives me  feedback about the music I have used to create an ending with a sad atmosphere and looking at peoples responses it shows me that I have mostly successfully transported the feeling to the viewers.

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The first question I asked if I should animate anything else that would improve the general quality of the animation and the feedback I got was that i haven’t generally done a lot of animation and my animation felt still, which shows me that I need to put more effort into animating and and researching different animation techniques.

The second question I was asking about my colour pallet choice and how did it create an atmosphere at the end of the animation and what they felt, my plan was for it to be confusing, the audience should fell sad and happy at the same time, the result showed that I mostly succeeded however I thought that I needed to add something extra to the ending that will show this feeling even more.


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Asking about the speed of the animation which showed that mostly my animation felt the right pace but not for all, this is something I need to improve on i keeping the same speed of the animation through out the project.


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Some viewers got the idea that the representation of hope was not giving up however I think that thats the worst part of my animation it the story doesn’t make sense and it doesn’t really represent anything. This is something I really need to improve in the future and focus on mostly.

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This support my paragraph above that the story makes no sense.

This feedback shows me that my naming was correct and it fit the animation as well as represented a deeper meaning of home is where you are believe it is not where you are.

This is a link to the questionnaire that I gave to other students in the class so they can fill in and i can get feedback about animation. I’m going to use this feedback to improve my future projects as well as pay more attention to details that where specified in the feedback i received back.

As well as student feedback I received brief feedback from my teacher about my animation style, grammar mistakes and my story and how it didn’t fully represent hope. After taking back this feedback i have rethought my animation and made sure that its easier for others to understand the story as well as making it look more professional.

Comparing this animation to  a professional made animation like tom and jerry which i spoke about in my research my animation is a lot more slower and has a lot less animation inside of it compared, by this i mean most of my frames are still images.

Stop motion Evaluation:

After doing my 2d animation i have done the research and gathered different ideas for my stop motion as well as doing a mood boards and story boards with different ideas to help me form my final product.

I have settled with a idea of smarties being placed frame by frame onto the black appear forming a letter n. Then I have added gun sounds so it enhances the frames making them look like someone is shooting them onto the paper. This type of stop motion is called object stop motion where object move around the screen with no visible help from living things as well as not representing any living thing.

If i don’t this again i would add something to the animation because its really simple as well as make sure the camera wasn’t moving each frame because it makes the animation look jittery. Also make less distraction on the screens at the background because instead of focusing on the moving objects the eye also look around the background distracting the audience from the main focus of my animation.

My first idea was about me spilling water and then moving it with my finger to form the letter n  however after receiving feedback from my teacher i was told that its not really stop motion because i could have just recorded that instead of making frame by frame. So I decided on this to make it look like its magically appearing on the screen.


Animation Research

Animation boiling.

Example of animation boiling:

Animation boiling is when the animation art style bounces around. Its mostly used by cartoon and simple animation to make the character or object look like its moving.


Processes of animation:

The first step of successful animation is making a storyboard or storyboards that you can represent your idea and see how will it work as well as think about the effect, sound effect, transitions, lighting, staging ,props. When you are making your animation you can always look back at it and see if what you making now is the same as you were planning to do so.

Then you can start thinking about possible voice over or soundtrack to help you support your idea as well as help representing it to your audience, this is the time to start thinking about your target audience and what changes you should make to make it more suitable for the chosen target audience.

Start drawing sketches for you animation and your props as well as characters and backgrounds and see how you can make sure to keep the style of the drawings consistent. After sketching out different poses, emotion, face expressions, movements you can start making the characters and props for the animation, following your story board and looking at your sketches to make sure you follow the plan and story you laid out.

In the old days they had 24 drawings for 1 frame to create smooth movement as well as separating the background from the character to show the movement, they would switch the drawings of the character and take a picture, change to the next drawing take a picture, then they will swap the background when needed for the transition.


Animation Timeline:


You can see that animation have gone long way with colour and how complex and detailed they get.


  • Traditional Animator (2D, Cel, Hand Drawn)
  • 2D Animation (Vector Based)
  • 3D Animation (CGI, Computer Animation)
  • Motion Graphics (Typography, Animated Logos)

Stop Motion (Claymation, Cut-Outs)

2 examples of 2d animations:

This is Tom and Jerry which first aired in 1940. This is one of the most successful animation till date.  The first episode was made in black and white and it was a really simple animation style, however it was really complex to make in those times, It was hand drawn on paper and then recorded page by page to create a moving animation. Now if you make a mistake you can just change or move a certain object in a software, back then you had to change everything after the mistake to make sure the rest of the animation fits.

The episode above is from 1954 where people started to adapt colour into their animations and use more complex techniques as well as making the animation more smooth by adding more frames,(pictures drawn a second) to make the animation feel more smooth and more enjoyable to watch. Exactly 24 frames per second is the best for 2d animation.

This cartoon does not involve the main characters speaking which makes this cartoon even more interesting because even as the times progressed and every movie started to use narrators or making characters speak and interact with each other tom and jerry did not keeping the tradition of the animation, yet still making us attracted to the character making them feel what we feel and sometimes relate to the show.

This is Kimi no na wa (Your name) directed by Makoto Shinkai Is a modern 2d animation aka anime film. This is high budget production anime that uses 2d hand draw animation with added cgi elements and effect to make it look semi-3d at times.

This animation use music and character interacting with each other to create sympathy and make the audience attracted to the characters and story. The animation also use music which now every single production film has because it helps to create atmosphere and make the audience feel the way the narrators wants.

The two animation are far apart from each other in age however they are still both 2d animation. Kimi no na wa attract audience with its sound, animation style and music where tom and jerry is old and well known attracting audience was easier back then because it was something new.

It uses very complex techniques like reflection, and it uses skeletal animation to make sure each part of the body feels and move realisticly and having laws of physics.

These are different animation styles. For this assignment we were asked to do a 2d animation it can either be traditional or vector based.

One punch man is a westernised animation that got really famous for its story and the animation style of fight scenes and the way that characters express themselves. The animation is a 2d animation that tricks the viewers into thinking some parts are 3d.

The story is original and fresh. Its about a super hero that is insanely strong defeating enemies with just one punch.  The story seems boring however its not because the character makes himself look like he is just stealing other peoples. credit, making the show take twists and turns.

Adobe after effects is a program that is very good to use for 2d animation because its simplistic, it support 3 party add ons and it contains already scripted commands for example a sphere package where the user can insert a mesh and it will change that mesh into a sphere, it also fills in the timeline for the user to complete the animation.

HARMONY ADVANCED is a  software that can be used instead  of adobe after effects is something that the professionals use to create animation and short animated films.

ANIME STUDIO is another animating program that even support unreal engine that is a game engine however its still and good program just to create character movement because it has really good skeleton system where the user can move parts of the body and record for the animation.

Hope can mean different thing for different people however the definitions I found on google were:

  • a feeling of expectation and desire for a particular thing to happen.
  • a feeling of trust.
  • want something to happen or be the case.

Hope to me means something that a person desires and hopes that he gets or something happens, it also show a sign that the person hasn’t given up he is having hope that it something can happen.

Hope can be something positive for example hoping that someone will get better or it can be something more negative like hoping that someones punishment will be severe.

In religion hope I can mean achieving something like in buddhism it can mean becoming enlightened or it can mean reaching heaven for christians.

In some cases it can also be something really simplistic like hoping that you will get a toy that you wanted for christmas. Hope in history was usually something to do with freedom, having hope for better living, in world wars people were hoping for peace and the stop of wars, we can also see this example when  obamas slogan for his presidential campaign was hope for a better future of america.

Why do we hope? Its a sign that a someone can be  a positive person, hoping makes some people happier and for some it gives a reason to live.

This years “film competition” is about hope. My first idea is about a street kitten that struggles to find food and goes through hard times however it doesn’t lose hope and it doesn’t surrender hoping for something good to happen and giving it a reason to live and carry on going.


There are 6 types of stop motion animations:

pixelation- uses either living things or human part of the body too move an object or form or create a scene with living organisms.

object animation – when you move an object and not show the human moving the object and the objects can not have facial expression or can not resemble living things

puppet – he process of filming puppets and other objects one frame at a time while incrementally moving or modifying them, giving the illusion of lifelike motion

cut out – cutout animation is a form of stop-motion animationusing flat characters, props and backgrounds cut from materials such as paper

Silhouette – Silhouette animation is animation in which the characters are only visible as black silhouettes.

claymationIn – animation stop motion animation is a cinematic process, or technique used to makes static objects appear as if they were moving. This technique is commonly used in claymation and puppet-based animation.


Kubo is a modern and one of the best examples if stop motion animation, it uses objects and puppet animation as well as cgi for effects to make a amazing effect. The best things in production of this stop motion is that the puppets face expression are not cgi created but 3 printed , and how well the cgi fit into the stop motion so the two animation types don’t clash together to take the spotlight, they balance each other out.

The standard frames per second for stop motion is 24, this make the animation speed not too fast and not too slow, just because its standard some stop motion experiment and try to fit different frames per second on stop motion animation, it mostly depends whats happening inside the animation it self and how much stuff and distraction is around it.

My stop motion animation is object animation, its about smarties forming the letter n, The animation is 5 seconds long and its a  object animation.


Stop motion Mood board.png